First Asset on the Unity Asset Store

I released my first asset on the Unity Asset store. Chattering teeth! Check them out here.

ChatteringTeeth_Up

My original idea was to create an animated version of the model but half way through the modeling process I thought developers may want to use it as a prop so I decided to release a static version with no rigging/animation data. The static model will have a smaller overhead which is helpful for all developers especially mobile developers who need to manage bandwidth as best they can.

The model has a moderate poly count (1084 triangles) with 1024 size textures so it can be used as a mid sized model, relative in size to a crate or a static platform in a platformer game.

I also supplied a reduced level of detail version, 586 triangles with 512 size textures.

ChatteringTeeth_SiteLayout

I hope developers find this prop model useful. Now back to my original idea with some bonus material.

If anybody uses this model I would love to see screen shots of it in action. 🙂 Drop me a line and let me know.

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